Projects
Smart Bin Kiosk
AI & computer vision

Smart Bin Kiosk

A kiosk that recognises your waste with a local vision model and points you to the right bin.

PythonFastAPIComputer Vision
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+1 Ultimate Speed Runner
Solo build, live game

+1 Ultimate Speed Runner

A live Roblox progression game built solo, with server-authoritative systems, idempotent payments and anti-cheat behind a run-and-level-up loop.

LuauRoblox StudioServer-authoritative
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Movesense pose demonstrator
Computer vision demo

Movesense pose demonstrator

Webcam demo that tracks your pose in real time and swaps glasses filters when you raise an arm, built for a Movesense open day.

PythonMediaPipeOpenCVStreamlit
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Kembit web application
Internship at KEMBIT

Kembit web application

ASP.NET Core backend with secure authentication and a dynamic front end, built during my internship at KEMBIT.

C#ASP.NET CoreEntity FrameworkAzure
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HotelAPI
Backend & cloud

HotelAPI

RESTful hotel API deployed to the cloud, backed by managed SQL and Postgres databases.

RESTSQLPostgresDocker
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Library self-service system
Full-stack, team project

Library self-service system

Library platform with a public catalogue and a physical self-service kiosk for borrowing, built for visitors with very different comfort with screens.

C#ASP.NET CoreRazor PagesSQL Server
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Matrix Inc. admin panel
Full-stack

Matrix Inc. admin panel

Themed CRUD admin panel for customers, products, categories and orders.

C#ASP.NET CoreEntity FrameworkSQL Server
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Anonimisering: Balans Game
Serious game

Anonimisering: Balans Game

A card game about the trade-off between anonymity and usability, played against a sample dataset that visibly degrades as you anonymise it.

JavaScriptGame designPrivacy by design
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Roblox games
Side project, live since 2020

Roblox games

Live multiplayer games with more than a billion plays. Systems design, Lua scripting and performance work for very large player counts.

Lua / LuauLive opsPerformance
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3D asset design
3D modeling

3D asset design

Game-ready models built in Blender: modeling, rigging and texturing tuned for real-time use.

BlenderRiggingTexturing
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Experience and education
2024 - now

Software Engineering student

Zuyd University of Applied Sciences

Bachelor in ICT, software engineering track. Mostly .NET and how larger systems fit together.

2023 - 2024

Software Developer intern

KEMBIT

Enterprise software in C#, ASP.NET and Entity Framework. Dynamic front ends and the cloud resources behind them.

2020 - now

Lead Game Developer

Self-employed, Roblox

Side business next to my studies. Designed and programmed games that passed a billion plays; Lua and performance work at scale.

2020 - 2024

Software Developer graduate

VISTA College

Full-stack foundations, front to back, finished with graded final projects.

About

Practical by habit, curious by default.

HBO-ICT student from the Netherlands. I care about well-structured solutions that are easy to use and cheap to run, and I'm comfortable on my own or in a Scrum team across front end and back end. My game projects are where I learned to ship and maintain software with real users. I speak Dutch natively, English fluently, and enough German to get by.

Off the clock: sports, 3D modeling, video editing, reading, traveling, and rock and alternative music.

BackendC#, ASP.NET, Entity Framework, SQL, Postgres, Docker
WebReact, Angular, TypeScript, Node.js, HTML & CSS, Figma
Games & 3DLua / Luau, Blender, rigging, texturing, level design
Ways of workingScrum, Git, Dutch · English · basic German
Contact

Looking for an intern?

Available for a software engineering internship. Write me a line and I'll get back within a couple of days.